With the uncertain and troubling economic times in the world, knowing that we can continue to work on our games while adding the people and talent we need to deliver on our current games is quite comforting.” “We have already reaped some of the benefits from this funding round as we continue to take our development and leadership team to another level. “As this is the largest funding round that the studio has received to date, I am extremely grateful to our investors, and long-term Backers of Camelot Unchained who share our vision for both our games and the cutting-edge engine that we have created,” said Mark Jacobs, CEO of City State Entertainment. This funding round consists of a combination of new and original investors, including several from Mark Jacobs’ last video game studio, Mythic Entertainment, Inc., which was sold to Electronic Arts in 2006. Create Your Profile - Game companies can contact you with their relevant job openings.FAIRFAX, Va.–(BUSINESS WIRE)–City State Entertainment, LLC, (“City State” or the “Company”) developer of the Massively Multiplayer Online Roleplaying Game Camelot Unchained, Final Stand: Ragnarök and the Unchained Engine announced today that it has secured more than $15 million in new capital from an array of minority investors. The team has built and is further developing a next-generation engine tentatively titled the "Unchained Engine" which is powering their two games in development - Camelot Unchained, a niche RvR old-school MMORPG (currently in Beta) and Final Stand: Ragnarok, a PvE hack & slash in which teams of any size fight against hordes of NPCs (currently in Early Access on Steam). The studio embodies a collaborative process, where all team members are expected to contribute to the design and the development process. Several years later, our Seattle studio was founded by our Technical Director, George Davison. Company DescriptionĬity State Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia, by online gaming pioneer Mark Jacobs. We are an emphatically equal-opportunity employer. "remote only" team members will not ever be required to relocate to either area. Due to COVID-19, all employees are currently working remotely for the time being. We prefer candidates who can work on-site at either of our Washington DC/Seattle area offices in the U.S.A. All candidates must have excellent communication skills. If you’re an outstanding and talented individual whose qualifications fall halfway between two of our listings, we’d still like to hear from you. We have definite skill and task needs, but the eventual division of tasks within the team will depend on the eventual team members. Note: City State Entertainment is hiring for a broad range of positions on a growing team. Understanding of constraint systems in Maya.Advanced knowledge of Maya and its general processes.Ability to learn new software and import assets into CSE’s game engine.Facial rigging and animation experience.Remote work from any location also an option Additional Information Able to work online, in our Fairfax, Virginia or our Seattle, Washington office.Strong work ethic and sense of ownership.
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